If I want to play with the button on the right (e.g., Donkey Kong), I assign the player-2 start button to be jump. In order to do this on my control panel, I squeezed in a dedicated 4-way stick that uses the same button(s) as the player-1 8-way stick, which places the buttons to the left of the stick. For that reason, it would be nice to have the option of playing 4-way games either right- or left-handed. Let’s face it, LOTS of the earliest classics use 4-way sticks, and the buttons on those control panels showed little consistency with regard to where they sat relative to the stick. IMO, since you said you mainly want to play “classics from the 70’s and 80’s” your panel layout doesn’t seem to give enough emphasis to providing a good 4-way joystick experience. Good call on keeping the buttons to a minimum, but I would have moved the white “admin” buttons away from the “game” buttons just for a cleaner look (maybe even put them on the front or side of the controller box), and I would have put a 4th game button in the row to fully cover Neo Geo.Īs I’m sure you’ve learned by now, building a general purpose arcade control panel is tricky and riddled with compromises. Never used one myself, but I hear the mag-stick plus has too short of a throw in 8-way mode. Donkey Kong is a mandatory game for me, and I’d not be able to play on that panel because you absolutely need a 4-way stick to play seriously, and the only one available here has buttons on the wrong side of the joystick. That layout is fine for lots of 4-way joystick games, though. This would make the “player 2” side a bit clunky, because it’s backwards. The vast majority of games that use an 8-way joystick have the buttons to the right of the stick. Two different types of joysticks makes for an awkward feel playing classic dual-stick shooters like Robotron, Rescue, and Smash TV (very important titles for me) Spinner above trackball = potential hand injuries when playing “party games” like Golden Tee Note, the issues I mention might not bother you, and if not, then great I’m just saying they are things I would consider if I were undertaking the project. Just thought I should check the pool of community wisdom before i start cutting wood. So a simple layout left-to-right will be : joystick, 4 buttons, spinner above trackball, joystick, 4 buttons I also obviously can't allow for some real oddballs like Sundance.Īre there any obvious classics that would not be covered by 4 buttons for each joystick? Is there any obvious reason to arrange the 4 buttons in a pattern other than a slightly curved row ( o ^ ^ ^ ) ? I'm assuming that for "player 1" I'll be fine using the joystick with my left hand or the spinner/trackball with my right hand, and using the left side buttons with the other hand. Most of the control panels I've seen seem to be laid out for "fighting games", and I will NOT be playing any "fighting games". I want to make a freestanding (table/lap) control console with these which is suitable for "classic" arcade games of the 1970's and 1980's. I ordered a trackball, spinner, 2 joysticks, and a heap of buttons.
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